RoboRally Game Code rr0307                        Return to Home page

Game Ended: 6 November 2007

(Move Mouse over board to see previous position)

The winner is the first to reach the Finish Flag. (In the event of a few not completing the course they will be positioned on the highest Flag reached).
Points just give satisfaction?!?

Note: either Flag1 is valid for all players. The card pack has been extended proportionally to allow 11 players - so there are no duplicates

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Awtg Players Lives Flag Dmg Prev

Cards Pl'd

Comments Points Prev Options
=8th Jeff 2 Fin 3 3 1 L 1 L B Reaches Finish flag 36 33 1
=9th Duncan 1 (Fin) 4 4 3 L L 2 1 Adjudicated to finish 27(+3) 27 0
                             
11th Bruce 0 2                 21 21 0
=10th Dylan 0 3                 31 31 0
7th Andy 2 Fin                 42 42 1
6th LeeB 2 Fin                 41 41 0
5th KenW 1 Fin                 22 22 0
4th Gregg 1 Fin                 29 29 0
3rd Dave 1 Fin                 26 26 0
2nd Kevin 3 Fin                 26 26 1
1st Chris 3 Fin                     4
Cards Played Legend:  hit someonedamagedhit & been hit; Purple Card Pl'd=Registers fixed

Game Log:  28 February - 6 November 2007

Turn28: 1-2 The end is in sight
3 Jeff reaches to Finish Flag in 8th position
4-5 Duncan has still to finish but with no-one to stop him now I will adjudicate that he will reach the Finish soon in 9th position, (putting Dylan in 10th place)
  Results order: Winner Chris followed by Kevin & Dave then Gregg,Ken,Lee,Andy,Jeff,Duncan,Dylan & Bruce
Chris & Kevin lost no lives and Dylan and Bruce lost all of them.
Turn27: 1-2 Jeff takes an almost final pot-shot at Andy
3 Andy, reluctant to get to the flag gets zapped by Jeff again
4 Duncan reaches flag3 just as Andy reaches the Finish Flag
5 Only two players left in the game to finish it off
Turn26: 1 The fight continues with Jeff getting Andy
2-5 Everyone uses the conveyors to advantage but no more damage
Turn25: 1 Dylan restarts on Flag3 as Virtual since Andy was on the Flag. Lee reaches the Finish Flag in 6th position
2 Just drifting along
3 Jeff reaches Flag3.
4 Andy zaps Duncan just for fun; but Dylan jumps off the board for the final time taking him out of the game
5 Andy remains on the double spanner and gets an option card
Turn24:
Amendments
2 I incorrectly noted Jeff's 2nd card as 2 : now changed to R, which may also affect Andy (still reaches flag3)
3 Andy & Jeff face each other across the conveyor both getting 1 damage
4 Jeff moves first to push Andy back but then Andy pushes Jeff before he can get the Flag
5 So Andy remains on the Flag to repair 1 and Jeff gets whisked off by the conveyor.
Turn24: 1 Andy turns to get Dylan after resurrecting and moving off Flag3
2 Andy reaches Flag3
3 Oh no! - Dylan jumps off the edge of the board again to lose a second life. Restart on Flag3 one final time
4-5 Lee can't get to the finish and everyone else is having fun with the conveyors
Turn23: 1 Fight for 3rd gives some agro as Ken pushes Dave out of the way before he can back onto the Finish. Lee gets Gregg in the back who gets Ken in the back. Duncan bangs his head against a wall.
2 Dave reaches the Finish for 3rd place (removed from the board). Lee zaps Gregg again
3 Jeff hits Gregg just as he reaches the Finish Flag to put Gregg in 4th place
4 Ken gets Gregg this time. Dylan manages to jump off the edge of the board to lose a life: restart at Flag3
5 Gregg generously moves out of the way so Ken reaches the Finish Flag with the help of the Conveyor (5th)
Turn22: 1 Amazingly no-one hits or pushes anyone else
2 Ken gets one on Dave while he's down:  but Kevin reaches the Finish Flag for 2nd place: does a victory boogie!
3 Ken zaps Dave again; while Lee & Dylan exchange fire
4 Repeat of move 3; except Dylan reaches Flag3
5 Ken pushes and hits Dave yet again; Duncan keeps banging his head against the wall; while Lee gets Ken in the back. Could be very interesting for the race for 3rd position????? Gregg ends on Double Spanner for repair 2
Turn21: 1 Jeff restarts on Flag2 and immediately pushes Kevin away from the finish
2 Jeff gets a long shot in on Duncan
3 Both Kevin & Gregg zap Dave, while Dave gets Gregg
4 Dave & Gregg exchange fire again. Lee reaches Flag3
5 Gregg pushes Dave a bit and hits him. Lee repairs on the Flag while lasering Ken who has been having a free ride on the conveyor. Could be an interesting race for second place??????
Turn20: 1 Dave reaches flag3 but gets zapped by Gregg for his trouble. Ken jumps off the conveyor in the nick of time but gets zapped by Andy from behind and also a fixed laser
2 Dave moves out of the way so that Gregg can reach Flag3 also
3 Gregg gets Dave in the back as he tries to rush away, and Dylan gets Jeff while he is down
4 Dylan pushes Jeff into a Pit (loses a life: restarts at Flag2). Duncan gets hit by a laser
5 Ken gets hit by a laser but gets Duncan in the back to make up for it
Turn19: 1 Gregg on his whirligig zaps Dave while he is down. Strange routes here for some?
2-3 Everyone is staying clear of each other at present
4 Gregg zaps Lee; Ken gets a long shot in on Jeff
5 Duncan & Andy sandwich Ken between them, and Gregg zaps Dave again
Turn18: 1 Dylan lands on Flag2 pushing Lee in the process, and then getting him in the back
2 Dylan gets Lee in the back again. Dave bangs his head against a wall.
3 Everyone misses everyone else and Lee avoids the pit this time, but still Dave bangs his head against a wall.
4 No action - everyone busy negotiating conveyors - Andy backs off to safety
5 Dave turns to poke a shot at Ken while he is sitting on Flag3
Turn17: 1 Jeff pushes before Lee which moves Lee further than planned. Kevin pushes Ken onto a conveyor who then gets hit by a laser. Lee is piggy in the middle with Jeff ( hit & push)& Dave, but returns fire on Dave.
2 Everyone turns their backs on everyone else, except Jeff gets a long shot on Dylan and pushes him one : Jeff exhausts his Mini Howitzer and is discarded
3 Ken turns too late and falls off the edge (loses 2nd life=restart at 3). Lee completely out of position jumps into a Pit (loses 1st life=restart at 2). Dylan turns to get Jeff back.
4 Chris reaches the Finish Flag to come in 1st position and gets hit by Dylan on the line (now removed from play). Andy runs over Flag3 without touching it unfortunately.
5 With the winner in place :) everyone else continues as normal, except for Dylan getting a long shot in on Dave
Turn16: 1 Jeff gets Lee, but with his Howitzer off doesn't push him.
2 Gregg hits Lee from a distance. Duncan & Dylan bang their heads against walls
3 Duncan bangs his head against a wall again, while Ken & Kevin face each other off. Lee zaps Gregg to get his own back and Andy manages a long shot on Jeff.
4 Lee moves before Jeff to reach Flag2. Kevin follows Ken to laser him in the back. Lee also lasers Gregg again
5 Kevin pursues Ken to get him again - he pushes him before Ken pushes him back. Jeff gets Lee, who had pushed Jeff backwards. Lee and Gregg then both get Dave in the middle. Chris meanwhile seems to be enjoying the double spanner and gets another Option Card. Lee ends on a flag to get 1 repair. Also Kevin ends on the double spanner so gains an option.
Turn15: 1 Assuming Gregg faces east he remains Virtual tucked under Jeff. Jeff uses Mini Howitzer to hit & push Bruce -oh,oh! Kevin gets Ken as they negotiate Flag3. Dave plays nonchalantly with the conveyor.
2 Bruce not realising his position desperately tries to jump over a pit, but falls in to lose his last life & is therefore out of the game (currently in 5th position but likely to change). Jeff gets and pushes Duncan.
3 Dave teeters on the edge of the board, while Dylan reaches Flag1 and Kevin reaches Flag3
4 Kevin gets Ken again
5 Chris repairs 2: Gregg becomes real again at the end of this turn.
Turn14:
Corrections
1 Amendments yet again - apologies to those affected: Rule p34 Operating Manual: Robots under the action of Conveyor belts never push other robots: so
2 Jeffs Conveyor doesn't push Bruce back: Bruce therefore achieves Flag2, and Jeff doesn't hit or push Andy: Jeff stays on the conveyor to get hit by Bruce
3 Jeff still can't push Bruce off the Flag2, but Bruce gets Andy (not Chris)
4 Bruce & Chris don't face each other
5 Jeff now remains on Flag2 (repairs1) but hits & pushes Bruce. And Bruce & Chris don't face each other:
Players affected are Bruce (+1 card), Jeff (+1 card), Andy (+1 life -2 cards), Dave & Chris (+2 cards)
Turn14: 1 Andy rejoins at Flag2 in the midst of the fight, so Jeff zaps & pushes Andy who gets Dave who gets Gregg. Also Chris uses Reverse Gear in a surprise move to push Ken back onto a different conveyor (Sorry Ken couldn't resist it!)
2 Jeff moves first and Bruce pushes him out of the way, then Jeff's conveyor pushes them both back again. Gregg has no choice but to jump off the edge of the board shouting 'Aaaaiiiieeeeeeeeeee!!!!!!!!!' loses 2nd life. Restarts on Flag2. Bruce gets Jeff who gets Andy & pushes him again
3 Bruce zaps Chris, and Andy jumps into the pit loses 2nd life. Restarts on Flag2.
4 Bruce and Chris face each other, and Ken turns to face the abyss to lose 1st life: Restarts at Flag3
5 Bruce and Chris face each other yet again
Turn13: 1 Lots of damage! Dave gets Duncan who gets Gregg; Ken gets Andy who also gets Gregg; & Lee gets lasered
2 Here we go again! Dave gets Duncan who gets Andy who gets Chris who reaches Flag3
3 Dave lands on Flag2 and gets Duncan again for good measure. Andy overshoots Flag3
4 Damage limitation??? Dave gets Gregg and so does Ken
5 Andy dives off the edge of the board to lose his first life??? Ken gets Chris who gets another Option Card
Turn12:
Corrections
3 Dave doesn't go through a wall I missed, so instead of exchanging fire with Jeff on turn 5, gets Duncan instead & Jeff doesn't hit Dave
5 Duncan gets Jeff: Also forgot to score Bruce's damage on Lee (Note cards sent can still remain the same)
Turn12: 1 Dave reaches Flag1. Duncan moves into the line of Lee's laser, and Gregg gets a long shot in on Kevin
2 Gregg gets Kevin again
3 No damage from anyone
4 Duncan gets Jeff in the back. It's starting to look complicated
5 Ken is the first to reach Flag3. Duncan reaches Flag2. Bruce gets Lee. Dave & Jeff exchange fire, which Dave immediately repairs
Turn11: 1 Lee turns towards the flag and gets Bruce while he is down
2 Lee pushes Bruce and hits him again
3 Lee pushes Bruce to reach Flag1, but Bruce gets moved out of the way by a conveyor this time
4-5 Gregg can't hang on to the conveyor anymore and falls off the edge (restart at Flag2)
Turn10: 1 Bruce & Lee face each other; Dave & Dylan shoot it out & Gregg gets Chris; Kevin reaches Flag2
2 Lee pushes Bruce & vice versa preventing Lee getting to the Flag so they hit each other again; Dave & Dylan fight it out again; Gregg gets Chris again, but this time both Chris & Kevin get Gregg; & Andy is the one to murder Duncan
3 Bruce pushes Lee & then zaps him; Dave pushes Dylan who pushes Dave & they ding-dong together; Andy gets Kevin who gets Gregg who gets Chris
4 A few changes here: Dylan lasers Dave; Chris & Kevin zap each other while Andy gets Kevin again
5 Bruce gets Lee again; while Andy reaches Flag2 & stings Kevin; Jeff gets an Option card
Turn9: 1 Bruce gets Duncan on the conveyor
2 Shock, horror Bruce pushes Duncan onto Flag1, but then zaps him for good measure. Chris turns to get Gregg
3 Dylan gets Dave in the rear; Bruce reaches Flag1 & gets Duncan, but at a cost since both Lee & Duncan laser him; Chris & Gregg exchange fire
4 Dylan gets Dave again; Duncan moves before Bruce, who then pushes back & gets Duncan. Lee gets Bruce again; Gregg reaches Flag2; and zaps Chris again, but Kevin gets Gregg to even it up a bit.
5 Dave so near yet so far faces Andy across a wall; Bruce gets Duncan yet again & repairs 1:
Amendment to Lee's order last move was a 1 not Left, so Lee gets Bruce: points adjusted but Bruce can keep the same cards - my mistake
Turn8: 1 Amazingly no-one gets anyone, except Duncan bumps into Jeff
2 Andy bangs into a wall, while Ken achieves Flag2. Again no damage from anyone
3 Everyone is very friendly at the moment
4 Jeff reaches Flag1, Bruce zaps Dylan who zaps Jeff. Chris arrives at Flag2
5 Bruce gets Duncan in the back, and Andy gets Dylan, which Dylan then repairs
Turn7: 1 Andy follows Ken; Bruce bangs his head against a wall; Duncan pushes Lee before Lee pushes Jeff back, both get Lee & Lee gets Jeff. Meanwhile Chris reaches Flag1.
2 Ken gets his own back on Andy; Duncan pushes Lee & Jeff, and zaps Lee again
3 Ken again gets Andy; Both Chris turns on Gregg
4 Kevin reaches Flag1; Bruce bangs against a different wall; Chris zaps Gregg again
5 Kevin repairs 1; Bruce & Jeff head-bang; Duncan gets Jeff in the back
Turn6: 1 Andy turns on a cog to get Kevin while he is down;
2 Andy gets Ken who has strayed into the bottom board; Chris turns to get Gregg at a distance - card fixed
3 Andy achieves Flag1; and Ken & Andy exchange fire; Duncan turns to get Lee who is down, Chris gets Gregg again
4 Ken pushes Andy off so he can reach Flag1, & gets Andy again; Gregg & Chris face each other this turn fixing Greggs 4th card; Duncan gets Lee in the back again.
5 Ken turns his back on Andy who gets his own back, but Ken repairs 1 anyway; Chris gets Gregg to fix his 5th Register, and Duncan gets Lee again
Turn5: 1 Dave gets Dylan who gets Andy; Duncan & Bruce are virtual this turn since both are at S Flag together; Lee zaps Jeff
2 Lee follows Jeff to injure him again
3-4 Everyone turns their backs.
5 Kevin gets Andy in the back; Lee & Jeff face each other as they both power down. Bruce & Duncan are real again.
Turn4: 1 Dylan pushes Andy who then gets Dave as a result; Lee & Jeff face each other, & Duncan gets Gregg, who gets Kevin
2 Andy pushes Dave (close to the edge!) & they exchange fire; Jeff moves before Lee & they fight it out together, while Gregg turns to get his own back on Duncan, while Kevin sneaks a shot in on Gregg
3 Andy gets Kevin; Jeff moves before Lee again & still they fight it out, while Gregg pushes Duncan onto the conveyor
4 Dave jumps into another pit! (restart at S again) Andy gets Dylan in the back; Lee & Jeff get each other again
5 Bruce, unable to resist any longer, jumps into a pit, everyone else stops fighting as Chris gets another Option Card
Turn3: 1 Andy moves into line of fire between Dave & Kevin; Duncan pushes hard against Bruce & Ken taking them out of position, resulting in Jeff getting Duncan getting Ken, and Bruce zapping Lee across the pits.
2 Dave gets Kevin; Bruce didn't see it coming and jumps into a pit to lose a life (restart at top S). The convoy causes Lee to get Jeff who zaps Duncan who lasers Ken in their respective backs.
3 Dylan gets Andy, while Andy gets Kevin; While Lee & Jeff turn sideways Duncan pursues Ken & also Gregg gets a long shot in on Ken. Chris just seems to be biding his time?!?
4 While Lee bangs his head against the wall, Gregg reaches Flag1, and zaps Ken for fun, while Jeff also gets Ken
5 Andy & Dylan exchange fire & Kevin gets Dave; Gregg bears down on Ken, who recovers a bit for being on a spanner, while Chris gains an Option Card:
Note: plenty of action resulting in Bruce losing a life , and Ken, Kevin, & Andy having cards fixed.
Turn2: 1 Andy follows Kevin to get him in the back: Since Jeff & Ken will be virtual until (at least) the end of this turn, Duncan fires through both without damaging them.
2 Andy gets Kevin again, but Dylan turns to get Andy. Lee gets Duncan in the back
3 Andy moves out of Dylan's way before he can push him against the wall, & Andy gets Kevin again. Fortunately for Jeff he is still virtual & Duncan goes right through him without pushing. Also since Ken is Virtual he hides underneath Bruce
4 Dylan turns to get Andy who then gets Kevin, while Dave is stuck on a cog. Duncan slides under virtual Ken, & gets Bruce in the back
5 Dave commits suicide into a pit, losing a life & has to restart on S with 2 damage. Dylan gets Andy again. Virtual Ken rushes straight through Bruce, and Duncan gets Bruce again. Everyone is now real.
Turn1: 1-5 Since everyone is Virtual to start with, there is no pushing, shoving or damage from lasers. The bottom team have all separated so are all Real after this turn - so watch your backs, lasers are live!!!! On the top team Bruce, Duncan & Lee have become Real for next turn, however Ken/Jeff have stuck together as Virtual, & Gregg/Chris remain Virtual
Turn0:   Setting Up February 2007- up to 12 players potentially - not sure if this is a record but 11 are in
Might have difficulty with differing colours. Since there are some new players or 'rusty' players I have split the first board giving two Starts & two Flag1's (hopefully an easy route and a more difficult one in a vague attempt to even out the experience.)
The board is made up from Pit maze (top left); Island (bottom left - some pits removed); Exchange (top & bottom middle with a third overlapping centred); and Cross (centre right - part conveyor removed)