| Fantasy ( D&D & Sorcerer's Cave) | ![]() |
Dungeons & Dragons
General Description:
For 3-7 players
D&D
is a role-playing game where individuals play the role of characters in a
fantasy world where magic is real and heroes venture out on dangerous quests in
search of fame and fortune. Characters gain experience by overcoming perils and
recovering treasures. As characters gain experience, they grow in power and
ability.
Rules, Monsters & Experience are based on the D&D Manuals (not AD&D)
D&D Character Classes:
| Class | Prime Requisite | Hit Points | Class | Prime Requisite | Hit Points | |
| Cleric | Wisdom | 1-6 | Halfling | Strength & Dexterity | 1-6 | |
| Dwarf | Constitution | 1-8 | Magic-User | Intelligence | 1-4 | |
| Elf | Strength & Intelligence | 1-6 | Thief | Dexterity | 1-4 | |
| Fighter | Strength | 1-8 |
Method of gaining experience:
Generally all experience is split equally amongst the surviving members
of the party, so there are no winners or losers.
1 point scored for every Gold Piece equivalent collected
Points are scored for destroying monsters (see individual monsters for 'value').
Points are also awarded for using specific skills, or solving a puzzle.
Since the game is specifically controlled by the Dungeon Master (me), the only rule is that the DM is always right.
Sorcerer's Cave
General Description: For
2-4 players
In
the heart of the forest in a faraway land is the entrance to a vast underground
labyrinth, the treasure-house of an evil Sorcerer. During his long lifetime of
wicked deeds this Sorcerer has gathered immense wealth: heaps of silver, gold
and glittering gems, and artifacts of wondrous power. The fame of the Sorcerer's
treasure-house has spread far and wide, and many a thief and adventurer longs to
carry off a portion of the bounty. To protect his hoard, the Sorcerer has made,
by his magic arts, an ever-changing Cave of many tunnels and chambers, and
filled it with all manner of pitfalls and fearsome creatures to beset those who
venture within.
Sorcerer's Cave Character Classes:
| Class | Magic | Fighting | Carries | Other Characteristics | Selection |
| Hero | 5 | 75 | Charisma = +1 when testing strangers | 6 | |
| Woman-Hero | 4 | 50 | Same as Woman plus Hero | 5 | |
| Ogre | 5 | 100 | Inhuman - cannot use artifacts | 5 | |
| Troll | 4 | 75 | Inhuman | 4 | |
| Priest | 2 | 2 | 25 | 4 | |
| Man | 3 | 50 | 3 | ||
| Woman | 2 | 25 | Befriends Unicorns | 2 | |
| Dwarf | 1 | 25 | Inhuman. Guides past traps | 1 |