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Dungeons & Dragons
General Description: For 3-7 players   
D&D is a role-playing game where individuals play the role of characters in a fantasy world where magic is real and heroes venture out on dangerous quests in search of fame and fortune. Characters gain experience by overcoming perils and recovering treasures. As characters gain experience, they grow in power and ability. 
Rules, Monsters & Experience are based on the D&D Manuals (not AD&D)

D&D Character Classes:

Class Prime Requisite Hit Points   Class Prime Requisite Hit Points
Cleric Wisdom 1-6   Halfling Strength & Dexterity 1-6
Dwarf Constitution 1-8   Magic-User Intelligence 1-4
Elf Strength & Intelligence 1-6   Thief Dexterity 1-4
Fighter Strength 1-8        

Method of gaining experience:
Generally all experience is split equally amongst the surviving members of the party, so there are no winners or losers.
1 point scored for every Gold Piece equivalent collected
Points are scored for destroying monsters (see individual monsters for 'value').
Points are also awarded for using specific skills, or solving a puzzle.

Since the game is specifically controlled by the Dungeon Master (me), the only rule is that the DM is always right.

Sorcerer's Cave
General Description: For 2-4 players   
In the heart of the forest in a faraway land is the entrance to a vast underground labyrinth, the treasure-house of an evil Sorcerer. During his long lifetime of wicked deeds this Sorcerer has gathered immense wealth: heaps of silver, gold and glittering gems, and artifacts of wondrous power. The fame of the Sorcerer's treasure-house has spread far and wide, and many a thief and adventurer longs to carry off a portion of the bounty. To protect his hoard, the Sorcerer has made, by his magic arts, an ever-changing Cave of many tunnels and chambers, and filled it with all manner of pitfalls and fearsome creatures to beset those who venture within.

Sorcerer's Cave Character Classes:

Class Magic Fighting Carries Other Characteristics Selection
Hero   5 75 Charisma = +1 when testing strangers 6
Woman-Hero   4 50 Same as Woman plus Hero 5
Ogre   5 100 Inhuman - cannot use artifacts 5
Troll   4 75 Inhuman 4
Priest 2 2 25   4
Man   3 50   3
Woman   2 25 Befriends Unicorns 2
Dwarf   1 25 Inhuman. Guides past traps 1