| Knightmare ChessGameCode ch0106K Adjudicator: Brian May | ![]() |
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For more information on the game see these links:
a link to the rules. |
| Turn | ChrisB | card | Dylan | card | Turn | ChrisB | card | Dylan | card |
| 1 | e2-e3 | discard | a7-a6, c7-c6, e7-e6, g7-g6 | Onslaught | 17 | d2-d3 | discards | R a8-c8 | discards |
| 2 | a2-a3 | Champion(b1) | Bf8-g5 | Bouncing Bishop | 18 | Rc8=P | Demotion | Rh1=p | Counterthrust |
| 3 | CH b1-d4 | Blood Lust | Bg5xe3 | Challenge | 19 | h2-h3 | Earthquake (ac) c1=Q,f8=Q,h8=Q | N e7-c6 | discards |
| 4 | miss turn | miss turn | Be3xd4 | discards | 20 | Q f8-d6 | Fireball x c7,c6,c5,d5 |
R a8-c8-c3 | Merciless |
| 5 | N g1-f3 | discards | c6-c5 | discards | 21 | B g5-h4 | Forbidden City c4 | Q c1-d1+ | discards |
| 6 | N f3xd4 | Princess (e2) | c5xd4 | discards | 22 | B h3-g4xd1 | Crusade | b2-b1(Q) | discards |
| 7 | PS e2-c4 | discards | Q d8-f6 | discards | 23 | Q h8-d8 | Rebirth b6-d7+ | K a5-c5 | Doppleganger |
| 8 | R a1-b3 | Dubbing | N b8-c6-e5 | Charge! | 24 | Q d8-c7+ | discards | N a7-c6 | Plowshare-Swords(h4) |
| 9 | B f1-d3 | discards | d7-d5 | discards | 25 | B d1-f3 | discards | R c3xg3 | Bombard |
| 10 | PS c4-c2 | Secret Meeting | h7-h5 | Divine Right | 26 | f4-f5 | discards | d4-d3 | Fortification f4/g4 & f3/g3 |
| 11 | c2-c4 | discards | N e5-g4 | discards | 27 | g7-g8(Q) | Double kill (xc6 xh8)+ | c6 | Bodyguard |
| 12 | Q d1-f3 | discards | Q f6-e5+ | Second Sight | 28 | Q g8-d5+ | discards | K c5-b4 | discards |
| 13 | Q f3-e2 | discards | B d3xe2 | Inquisition | 29 | Qd5-a5+ and Qc7-b6(++?) | Brothers in Arms | Checkmate | |
| 14 | c4xd5 | discards | e6xd5 | discards | 30 | ||||
| 15 | R b3-e3 | Mystic shield | B c8-e6 | discards | 31 | ||||
| 16 | R e3xe5 | discards | Q-d4 Qd4xe5 | Hostage | 32 |
#GM’s
summary.#
K0106
White:
Chris Bullock
Black:
Dylan Parker
I thought
this game went very well. It was an experimental PBEM game
and I learned a few things along the way.
White
opened with a conservative King’s Pawn move and Black
responded with an Onslaught! From there on it was a race to
control the centre.
I felt
Black developed better and managed to seize the tempo from
White along the way. By move 9 Black had gained firm
control of the centre and White seemed unable to budge him,
the game was firmly under Black’s control and looked like it
would remain that way.
On move 19
however, White played Earthquake which changed the balance
of the board and then, on turn 20, followed this up with a
devastating Fireball!
My initial
thought was that the Fireball was a little too powerful, but
on reflection there are a number of cards in the deck which
would have allowed Black to counter, although in this case
he apparently possessed none of them.
From then
on White managed to regain control of the board and also
used his cards to good effect to limit Black’s options.
A well
fought battle on both sides, and congratulations to White
(Chris Bullock) and thank you to Black (Dylan Parker).
Lessons
learned:
During the
course of the game I experimented with notation.
Possibly
the most difficult move to describe was the Earthquake Card.
Having
redrawn the board I realized that I had in fact made a
mistake:
When
Earthquake was played I rotated the board but left the
reference system in its original position. This was a
mistake as the purpose of Chess Notation is to be able to
follow the progression of the game.
Unfortunately, the way I did this it is NOT possible to follow easily (ie the Knight that moved 19 … Ne7-c6 was in fact the Knight on the original g4 square!
The other small change I will make in future regards the Notation for Fairy Chess Pieces which appear in game (ie Princess and Champion). They will be denoted by the first and last letters in Capitals. ( So a ChampioN would be CN )