Knightmare ChessGameCode ch0106K  Adjudicator: Brian May Return to Home page
Game ended: 30 November 2007  (Click Mouse on board to see previous position)

For more information on the game see these links:

a link to the rules.
http://www.sjgames.com/knightmare/rules2.pdf
And the game's homepage:
http://www.sjgames.com/knightmare/

Game Log: 8 November 2006: restart 5 April - 30 November 2007
Turn ChrisB card Dylan card Turn ChrisB card Dylan card
1 e2-e3 discard a7-a6, c7-c6, e7-e6, g7-g6 Onslaught 17 d2-d3 discards R a8-c8 discards
2 a2-a3 Champion(b1) Bf8-g5 Bouncing Bishop 18 Rc8=P Demotion Rh1=p Counterthrust
3 CH b1-d4 Blood Lust Bg5xe3 Challenge 19 h2-h3 Earthquake (ac) c1=Q,f8=Q,h8=Q N e7-c6 discards
4 miss turn miss turn Be3xd4 discards 20 Q f8-d6 Fireball
x c7,c6,c5,d5
R a8-c8-c3 Merciless
5 N g1-f3 discards c6-c5 discards 21 B g5-h4 Forbidden City c4 Q c1-d1+ discards
6 N f3xd4 Princess (e2) c5xd4 discards 22 B h3-g4xd1 Crusade b2-b1(Q) discards
7 PS e2-c4 discards Q d8-f6 discards 23 Q h8-d8 Rebirth b6-d7+ K a5-c5 Doppleganger
8 R a1-b3 Dubbing N b8-c6-e5 Charge! 24  Q d8-c7+  discards N a7-c6 Plowshare-Swords(h4)
9 B f1-d3 discards d7-d5 discards 25 B d1-f3 discards R c3xg3 Bombard
10  PS c4-c2  Secret Meeting  h7-h5  Divine Right 26 f4-f5 discards d4-d3 Fortification f4/g4 & f3/g3
11 c2-c4 discards N e5-g4 discards 27 g7-g8(Q) Double kill (xc6 xh8)+ c6 Bodyguard
12 Q d1-f3 discards Q f6-e5+ Second Sight 28 Q g8-d5+ discards K c5-b4 discards
13 Q f3-e2 discards B d3xe2 Inquisition 29 Qd5-a5+ and Qc7-b6(++?) Brothers in Arms   Checkmate
14 c4xd5 discards e6xd5 discards 30        
15   R b3-e3  Mystic shield B c8-e6  discards 31        
16 R e3xe5 discards Q-d4 Qd4xe5 Hostage 32        
Hi Guys,
 
This is my review for e-boardgames and for the mailing lists.  Enjoy.
 

#GM’s summary.#

 

K0106

White: Chris Bullock

Black: Dylan Parker

 

I thought this game went very well.  It was an experimental PBEM game and I learned a few things along the way.

White opened with a conservative King’s Pawn move and Black responded with an Onslaught!  From there on it was a race to control the centre.

I felt Black developed better and managed to seize the tempo from White along the way.  By move 9 Black had gained firm control of the centre and White seemed unable to budge him, the game was firmly under Black’s control and looked like it would remain that way.

On move 19 however, White played Earthquake which changed the balance of the board and then, on turn 20, followed this up with a devastating Fireball!

My initial thought was that the Fireball was a little too powerful, but on reflection there are a number of cards in the deck which would have allowed Black to counter, although in this case he apparently possessed none of them.

From then on White managed to regain control of the board and also used his cards to good effect to limit Black’s options.

A well fought battle on both sides, and congratulations to White (Chris Bullock) and thank you to Black (Dylan Parker).

 

Lessons learned:

During the course of the game I experimented with notation.

Possibly the most difficult move to describe was the Earthquake Card.

Having redrawn the board I realized that I had in fact made a mistake:

When Earthquake was played I rotated the board but left the reference system in its original position.  This was a mistake as the purpose of Chess Notation is to be able to follow the progression of the game.

Unfortunately, the way I did this it is NOT possible to follow easily (ie the Knight that moved 19 … Ne7-c6 was in fact the Knight on the original g4 square!

 

 The other small change I will make in future regards the Notation for Fairy Chess Pieces which appear in game (ie Princess and Champion).  They will be denoted by the first and last letters in Capitals. ( So a ChampioN would be CN )

  

Regards Brian May