| Age of Steam | ![]() |
| Games Waiting | aos0609WUS | aos1109 | 1 | |||
| Games in Progress | 0 | |||||
| Games Completed See Results |
North America | aos0503 | aos0204 | aos0304 | aos1006 | 8 |
| aos0208 | aos0608 | aos1108 | aos0109 | |||
| Black Country | aos0308BCv1 | aos0408BCv2 | aos0608BC | aos0409BC | 4 | |
| England | aos0704E | aos0408E | aos0808E | 3 | ||
| France | aos1007F | aos0308F-AD | aos0808F | 3 | ||
| Germany | aos0407G | aos0208G | aos0408G | 3 | ||
![]() |
Ireland | aos0807I | 1 | |||
| Italy | aos0208Italy | 1 | ||||
| Korea | aos0209K | 1 | ||||
| WesternUS | aosWUS | aosWUS0306 | aos0507WUS | aos1007WUS | 5 | |
| aos0808WUS | ||||||
| Scandinavia | map to be drawn | 0 |
Age of Steam designed and copyrighted by Martin Wallace. email martin@warfroggames.com
Comments from Players:
North America: Original standard map. Good for all levels of experience.
Can be a bottleneck in the middle. CRJB
BlackCountry: a fun map! Still needs some adjusting, but interesting changes from
the base game (sort of like Disco Inferno but different).
Don't let one player have control of the Bescot-SOUTH corridor! RP
Differences from the Standard Rules: Goods held at Bescot, two Cities - Bescot,
THE SOUTH take all colours of Goods
England: Nice straightforward map. Good for all levels of experience. Just
note the restriction of Red Goods to London only CRJB
Differences from the Standard Rules:
Only one Red City-London: No Red Urbanisation
France: probably better with fewer than 5 players; maybe a good
introductory map? RP
Differences from the Standard Rules: Engineer
required to build into hills and not 4 track. Production can allow one 'random' goods to be
placed in a city of choice. Urbanisation allows only 2 track (not 3) in
addition to the city. No bankruptcy!
Germany: The initial colours of the off-board cities on the German map
greatly affect the tenor of play. Also, I have yet to play on a bad map.
DH
Differences from the Standard Rules: No
uncompleted links allowed. Engineering allows 1 track at half cost and not 4
track. Random choice of colours for Foreign 'Cities'
Ireland: tough with 4; better with experienced players RP
Differences from the Standard Rules:
Italy: Very restrictive map. A totally different style of play required due
to the unlimited track building. CRJB
Differences from the Standard Rules:
Western US: interesting changes from basic game; probably needs players to
start on both coasts? RP
Differences from the Standard Rules:
can only start from specified Cities and track must be contiguous until
East-west linked. Bonus Income from linking East Coast to West Coast