Age of Steam Game Code aos0807Ireland    6 Day turnaround Return to Home page
Game ended:  9 November 2007
(Move Mouse over board to see previous position)

Also see                  Rules
There are a few  Additional Rules 
related to this Map:-

Actions:
Locomotive allows 2 Add Loco's
De-Urbanisation removes one Goods before any Movement

Brown tiles: Goods cannot end movement here and are not renewed after movement. Yellow England are not renewed

Movement__
Blocked Sides
Sea Routes cost €6

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Basic Rules

Pos'n Turn Players Shares Bid Loco Action Cash1
Cash
+(Sh)-Bid
Build Cash2
Cash1
-Track

Goods1

Goods2 Income
(Prev)
Expenses
Sh+L
Score
3x(I-Sh)+T
=1st Snoozefest 15 4 6 1st Build 4+5-4 Val-Tra+ 5-5 Yellow Dun-ENG Yellow Sli-ENG 20+5+1+5(-6)(20) 15+6 3x(25-15)+22=52
2nd 2 Dave  10 3 5 DeUrbanisation 7+0-3 Der-Gle
DeUrb=
Westport
4-4 Yellow Bel-ENG Purple Ban-Dub 18+4+1+3(-4)(18) 10+5 3x(22-10)+16
=52
4th 4 Laurent 15 - 5 1st Move 2+0-0 Tip-Wat 2-2 Yellow Dun-ENG Purple Lim-Dub 18+5+1+5(-4)(18) 15+5 3x(25-15)+16
=46
3rd 3 ChrisB 12 - 4 Engineering 3+5-0 Wat-Ath; Sli-Gle 8-8 Purple Der-Dub Purple Sli-Bel 16+3+1+3(-4)(16) 12+4 3x(19-12)+29
=50
Goods Display Table (number indicates 1st or 2nd block of goods scheduled for each town/country)
Id Town 1 2   Id Town 1 2
1 Derry     5 Limerick    
2 Belfast     6 Cork    
3 Dundall     1 Scotland    
4 Dublin     2 England & S Wales    

Game Log: 4 Players= 7 Turns (one less than normal): 16 September - 9 November 2007

Turn 7:
Final
Shares Bids & actions required: received - Snoozefest wins to get 1st Build (Snoozefest Bid 2 then Dave 3 then Snoozefest 4)
Builds required: Snoozefest has 1st Build then turn order + De-Urbanisation =Westport from Dave: Dave relinquishes control of two unfinished routes; from Waterford and from Cork. Chris takes advantage to grab the unfinished link from Waterford. Everyone manages to use all of their cash.
Goods1&2 required:
Laurent has 1st Move then in turn order: Surprisingly no conflict.
Income Reduction: Snoozefest -6, Everyone else -4
Final Position: (see Score on table above) 1st Snoozefest, 2nd Dave, 3rd Chris, 4th Laurent
This was a rather surprising result!!! Hope my numbers are correct? Does it prove that money isn't everything? :) Obviously not since the Loco's don't count. The separation of Snoozefest & Dave is the tiebreaker of number of Tracks laid
Amazing Game: If you want to join another go to the Waiting Lists
Turn 6: Shares Bids & actions required: Received - Snoozefest wins to get DeUrbanisation
Builds required: Chris has 1st Build then turn order + De-Urbanisation from Snoozefest=Bantry and Production 1 & 2 from Dave = Limerick  & E&W
Goods1&2 required: Laurent has 1st Move then in turn order:
Income Reduction:
Everyone -4 except Chris -2 feeling left out even more now!
Goods Growth: Towns= -, Limerick, -,-;
Overseas = -,-,-,Scotland
Turn 5: Shares Bids & actions required: Received - Dave wins again to get 1st Build, Laurent has Production 1 & 2
Builds required: In Turn order: plus Production Dundall, Dundall. Chris takes the opportunity to regain the track left unextended by Laurent.
Goods1&2 required: in turn order: No conflict: Laurent uses Dave's track for 1.
Income Reduction: Everyone -2
Goods Growth: Towns= -,Dundall,-,Dundall;
Overseas = -,-,-,-
Turn 4: Shares Bids & actions required: Received - Dave wins again to get 1st Build, Chris has Production 1 & 2
Builds required: In Turn order: Production in Scotland & Scotland.Laurent's track amended
Goods1&2 required: Laurent has 1st Move then turn order
Income Reduction: Everyone -2 except Chris who feels left out:)
Goods Growth: Towns= Derry, -, Dublin, -; Overseas = Scotland, -, -, -
Turn 3: Shares Bids & actions required: Received - Dave wins to get 1st Build, Laurent gets Production 1 & 2, and Snoozefest gets DeUrbanisation
Builds required: In Turn order: Dave builds using the abandoned track NW of Cork; Production Dundall & England & S Wales
Goods1&2 required: Everyone added a Locomotive in the Goods moves
Income Reduction: none yet - except Snoozefest had to repay his debts by losing 1 income
Goods Growth: Towns=Dundall, -, Dundall, -;
Overseas = England&SW, -, -, -
Turn 2: Shares Bids & actions required: Received - Laurent wins the bid again to get 1st Build. Snoozefest gets De-Urbanisation, Dave wins 1st Move and Chris looks to Production 1 & 2.
Builds required: Received - Snoozefest removes a Yellow Goods from Waterford; Production: Dundall & Scotland
Laurent has abandoned track NW from Cork
Goods1&2 required: Received two players have 3 locos but Chris still only has 1
Income Reduction: none yet
Goods Growth: Towns=Dublin, Limerick, -, Dundall
Overseas = Scotland, England & S Wales, Scotland, -
Turn 1: Shares Bids & actions required: Received: Laurent bids the highest to get 1st turn & chooses 1st Build; Snoozefest gets Engineering; Chris picks De-Urbanisation and Dave gets Locomotive.
Builds required: Laurent first and then turn order. Chris De-urbanises a Yellow Goods in Limerick
Goods1&2 received - no conflict - all except Chris now have 2 locomotives
Income Reduction: none yet
Goods Growth: Towns
= Belfast, Belfast, Dundall, Limerick Overseas = ENG&Wales; Scotland
Turn 0: Awaiting Players: 4 joined August 2007.