Age of SteamGameCode aos0208G Germany: 6 Day turnaround Return to Home page
Game Ended: 7 June 2008
(Move Mouse over board to see previous position)

Also see                  Rules

There are a few Additional Rules related to this Map:

The grey towns are Foreign Terminals and only accept one type of Goods.
Berlin always gets one Goods on every turn.

The numbers 6,7,8,9,10,11,12 on the map are the costs to build a simple track on that hex.

No uncompleted track sections are allowed - only complete links

Track can be built between Köln/Düsseldorf & Essen/Dortmund at a cost of Dm2

Engineer action is different to the standard rules - allows one track tile to be placed at half cost (rounded up).

Forgotten your Player Id?

Pos'n Order Players Shares Bid Loco Action Cash1
Cash
+(Sh)-Bid
Build Cash2
Cash1
-Track

Goods1

Goods2 Income
(Prev)
Expenses
Sh+L
(Prev)
Score
3x(I-Sh)+T
Score
2   ChrisB 13   4 1st Build       Yellow Zur-Wien Black Stu-Ant 22+1+4+1+1+3(-6)(17) 13+4(16) 3x(26-13)+21 60
1   Dave 8   6 1st Move       Black Wur-Ros Red Zur-KD 25+5+5(-6)(17) 8+6(14) 3x(29-8)+20 83
4   Kevin 10   5 Locomotive       Purple Bre-Fra Purple Bre-Fra 14+3+3(-2)(12) 10+5(13) 3x(18-10)+10 34
3   JeffL 15   5 Engineering       Yellow Kon-Wien Yellow Wien-Kon 20+4+4(-4)(14) 15+5(20) 3x(24-15)+16 43
5   Aaron 12   4 Urbanisation       Red Kon-Han Red Kon-Han 11+1+1+4+1+4(-4)(10) 12+4(16) 3x(18-12)+11 29
Goods Display Table            (Colours in boxes indicate Goods awaiting placement)
Id Cities 1 2   Id Town 1 2   Id Cities 1 2 3 4   Id Town 1 2
1 Zurich             1 München       x E(1) Kassel    
2 Stuttgart             2 Nürnberg       x F(2) Frankfurt    
3 Köln D.     A(3) New City     3 Essen D.       x G(3) Stettin    
4 O. Bremen     B(4) Prag     4 Wien         H(4) Rostock    
5 Hannover     C(5) Wurzburg     5 Dresden       x        
6 Breslau     D(6) New City     6 Königsberg       x        

Game Log: 5 Players= 7 Turns: 6 February - 7 June 2008

Turn 7:
Final
Shares Bids & actions received: Kevin wins the bid to get Locomotive (ChrisB 1B,  JeffL E,  Aaron U,  Dave 1M)
Builds received: ChrisB has 1st Build then in Turn Order with Aaron getting Urbanisation-not used: 'No builds' from Kevin or Aaron.
Goods 1&2 required:  Dave has 1st Move then in Turn order: Dave uses Aaron's track to Rostock, Kevin uses ChrisB's track to get to Frankfurt , JeffL uses Aaron's track to get to Wien on Goods1: On Goods 2: Dave uses ChrisB's track to get to Koln Dusseldorf, Kevin uses ChrisB's track again to get to Frankfurt,  JeffL uses Aaron's track again to get to Konigsberg
Income Reduction: ChrisB & Dave -6,  JeffL & Aaron -4; Kevin -2
A Surprising difference in Scores (please check my adding up):
Dave wins easily with 82 points, 2nd ChrisB 61, 3rd JeffL 43, 4th Kevin 34, 5th Aaron 29
Turn 6: Shares Bids & actions received: JeffL wins the bid to get Urbanisation (ChrisB E, Dave L, Kevin 1B, Aaron P)
Builds received: Kevin has 1st Build then in Turn Order with JeffL getting Urbanisation=Prag=B and Aaron getting Production 1=Breslau & 2=Breslau
Goods 1&2 received:  in Turn order: Dave & Aaron both use Jeff's track for 1 & Kevin uses Chris' track for 1
Income Reduction: ChrisB, Dave & JeffL -4; Kevin & Aaron -2
Goods Growth: Grey = -,-,-,-,- plus Prag, Prag; Black = -,-,-,-,- plus -, plus Berlin
Turn 5: Shares Bids & actions received: Kevin wins the bid to get Locomotive (Dave U, ChrisB 1M, JeffL E, Aaron P)
Builds received: In Turn Order with Dave getting Urbanisation=Wurzburg=C and Aaron getting Production 1=Essen Dortmund & 2=Essen Dortmund  JeffL uses Engineer to halve cost in Prag (rounded up).
Goods 1&2 received: ChrisB has 1st move then in Turn order: Aaron uses Jeff's track for 1 & Kevin uses Jeff's track for 2, then Aaron uses Jeff's track again for 1.
Income Reduction: Everyone -2:
Goods Growth: Grey = -, -, -, -, Breslau plus Wurzburg, Wurzburg
; Black = -, -, -, Wien, - plus -. -, -, -
Turn 4: Shares Bids & actions received: Nearly everyone is involved in the bidding: ChrisB wins again to get Locomotive (Aaron U, Dave 1B, Kevin E, JeffL P): Note that I've changed Berlin to Black to prevent confusion of colours.
JeffL squeezed in 2 shares while I wasn't looking :)
Builds received: Dave has 1st Build then in Turn Order with Aaron getting Urbanisation=Stettin=G and JeffL getting Production 1=Breslau & 2=?
Goods 1&2 received: In Turn order: Lots of Loco's
Income Reduction: ChrisB, Dave & JeffL -2: Aaron & Kevin none.
Goods Growth: Grey = -, Hannover, Breslau, -, - ; Black = Dresden, -, -, -, Wien plus Frankfurt, Frankfurt; plus Berlin
Turn 3: Shares Bids & actions received: ChrisB wins the bid to get Urbanisation (Kevin E, JeffL L, Dave 1M, Aaron P). Everyone being tight with their money this time.
Builds received: In Turn Order with ChrisB getting Urbanisation=Frankfurt=F and Aaron getting Production 1=Essen Dortmund & 2=Oldenburg Bremen
Goods 1&2 received: Dave has 1st Move & then Turn order:
Income Reduction:
Dave -2: Aaron cuts it fine to pay off his debts.
Goods Growth: Grey = Stuttgart, O.Bremen, Hannover, -, - ; Black = Essen D, Munchen, -, -, Wien plus Kassel, Rostock plus Berlin
Turn 2: Shares Bids & actions received: Aaron wins the bid to get Urbanisation (ChrisB=1B, Dave=L, JeffL=E, Kevin=1M)
Builds received: ChrisB has 1st Build then Turn Order with Aaron getting Urbanisation=Rostock=H
Goods 1&2 received: Kevin has 1st Move & then Turn order:
Income Reduction: none but JeffL & Aaron both look to be in financial difficultiesL: Jeff loses 2 income and Aaron loses 3 income to pay off their respective expenses
Goods Growth: Grey = Stuttgart, Koln D, -, -, Zurich; Black = -, Munchen, -, Wien, - plus Kassel, Rostock
Turn 1: Shares Bids & actions received: Dave won the bidding to get Urbanisation
Builds received: JeffL has 1st Build then Turn Order with Dave getting Urbanisation=Kassel=E.
Goods 1&2
received: Aaron has 1st Move & then Turn order
Income Reduction: none
Goods Growth: Grey =
OBremen, KolnD, OBremen, Breslau, -; Black =EssenD, Dresden, Nurnberg, Nurnberg, EssenD plus Berlin
Turn 0: 5 joined February 2008:   First turn order chosen randomly