| 18xx Basic Rules (For more details see the actual Board Game Rules) | ![]() |
Play
Sequence
Stock Round: Player may Buy one Stock certificate and sell
any number of
certificates.
Operating Rounds:
1. Player may lay or replace a track tile
2. Purchase and place a Token.
3. Run his/her Trains.
4. Purchase new Trains.
For
details of Track Tiles and promotions see 1825Tiles
or 1876Tiles
Cost to build over rivers is $80 and $120 through mountains.
Cost to place a token on a station is $40 for the first and $100 for subsequent placings.
The
Rules are so involved and differ significantly between Variations that any
further attempt to list them here would be difficult.
It is therefore essential to have your own Rules to hand to play these
Variations successfully.
For more details see web For Whom The Web Rocks and Rules Differences
Rules
Clarifications: When a company buys a private, it's base hex can now be
built on. The
company continues to operate, but pays the money to the company treasury instead
of the player.
Stock Prices: normally
Shares sold: Value moves down (not 1825)
Dividend paid out: Value moves right
Dividend Not paid out: Value moves left
If at the end of a Stock round there is no stock remaining for sale then: Value
moves up
Yellow exempts the stock from
the 9 certificates per person limit.
Orange (pink) exempts the stock
from the 60% of one stock limit.
Brown (red) exempts the stock
from the 1 share per purchase limit. see Tables